Mod Installer for Saints Row: The Third
Mod Installer for Saints Row: The Third is a easy way to install mods for users and modders.
Installing mods while testing
Mod Installer expects files to be laid out in the following way:
- test_mod (a folder)
- package1.vpp_pc (a folder, named the same as the first package file you're modifying)
- modified_file.xtbl (the first file you're modifying)
- modified_file2.xtbl
- package2.vpp_pc (a folder, named the same as the second package file you're modifying)
- modified_file3.lua
- package1.vpp_pc (a folder, named the same as the first package file you're modifying)
To install a mod while testing, create a shortcut to Minimaul.ModInstaller.exe, and go into it's properties. Add --expert on to the end of the target, so that it looks like this:
You will now get an extra option in Mod Installer when you run it - "Install Mod from Folder". Choose this option instead and browse to the folder that contains your entire mod (in the example above, you'd browse to the "test_mod" folder).
This will install your mod in the same way as it would if it was in a mod package.
If you would prefer that Mod Installer does not directly replace your game files, add --output=<a directory> to the end of your target line, replacing <a directory> with the path you want it to output the new package files to.
Creating a mod package
Assuming you have your files laid out like above, browse to the "test_mod" folder. Add the folders ending in .vpp_pc to a new zip file, and change it's file extension to ".sr3mod". You should now have a working mod package.
An example mod package that adds the Saints Purple 2 colour from SR2 to the Initation Station's colours is available here.
To extract this example package, rename it to "extra_color.zip" and extract it with your favourite zip extractor.